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Fixed tutorial editor's widget picker on Mac
#codereview Thomas.Sarkanen [CL 2321570 by Michael Trepka in Main branch]
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UnrealBot
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commit
37063d2cfc
@@ -388,8 +388,14 @@ private:
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);
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TSharedPtr<SWindow> RootWindow = FGlobalTabmanager::Get()->GetRootWindow();
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check(RootWindow.IsValid());
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FSlateApplication::Get().AddWindowAsNativeChild(NewWindow, RootWindow.ToSharedRef());
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if (RootWindow.IsValid())
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{
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FSlateApplication::Get().AddWindowAsNativeChild(NewWindow, RootWindow.ToSharedRef());
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}
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else
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{
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FSlateApplication::Get().AddWindow(NewWindow);
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}
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FIntroTutorials& IntroTutorials = FModuleManager::Get().GetModuleChecked<FIntroTutorials>("IntroTutorials");
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IntroTutorials.OnIsPicking().BindSP(this, &SWidgetPicker::OnIsPicking);
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