Fixed tutorial editor's widget picker on Mac

#codereview Thomas.Sarkanen

[CL 2321570 by Michael Trepka in Main branch]
This commit is contained in:
Michael Trepka
2014-10-07 14:04:10 -04:00
committed by UnrealBot
parent f88c82108f
commit 37063d2cfc

View File

@@ -388,8 +388,14 @@ private:
);
TSharedPtr<SWindow> RootWindow = FGlobalTabmanager::Get()->GetRootWindow();
check(RootWindow.IsValid());
FSlateApplication::Get().AddWindowAsNativeChild(NewWindow, RootWindow.ToSharedRef());
if (RootWindow.IsValid())
{
FSlateApplication::Get().AddWindowAsNativeChild(NewWindow, RootWindow.ToSharedRef());
}
else
{
FSlateApplication::Get().AddWindow(NewWindow);
}
FIntroTutorials& IntroTutorials = FModuleManager::Get().GetModuleChecked<FIntroTutorials>("IntroTutorials");
IntroTutorials.OnIsPicking().BindSP(this, &SWidgetPicker::OnIsPicking);