[Mutable] Removed invalid TODOs.

#rnx

[CL 30040188 by gerard martin in ue5-main branch]
This commit is contained in:
gerard martin
2023-12-01 10:03:28 -05:00
parent 246350ac73
commit 33756018dd

View File

@@ -1625,7 +1625,7 @@ namespace impl
UE_LOG(LogMutable, Verbose, TEXT("Creating Mutable instance with id [%d] "), Operation->InstanceID);
}
Operation->MutableInstance = MutableSystem->BeginUpdate(Operation->InstanceID, Operation->Parameters, Operation->State, mu::System::AllLODs); // TODO GMT possible data race between GameThread and MutableThread
Operation->MutableInstance = MutableSystem->BeginUpdate(Operation->InstanceID, Operation->Parameters, Operation->State, mu::System::AllLODs);
}
@@ -2931,7 +2931,7 @@ namespace impl
impl::Task_Mutable_GetMeshID(Operation);
});
SystemPrivateData->AddGameThreadTask( // TODO GMTFuture GameThread task instead of a tick task
SystemPrivateData->AddGameThreadTask(
{
FMutableTaskDelegate::CreateLambda(
[Operation]()