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More fixes for Clang warnings
[CL 2238624 by Michael Trepka in Main branch]
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UnrealBot
parent
3d331e7b6c
commit
3293117f09
@@ -382,37 +382,37 @@ public:
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protected:
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FGraphActionNode( FString InCategory, int32 InGrouping, TSharedPtr<FEdGraphSchemaAction> InAction )
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: Category( InCategory )
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: SectionID ( 0 )
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, Category( InCategory )
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, Grouping( InGrouping )
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, bIsRenameRequestBeforeReady( false )
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, SectionID ( 0 )
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{
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Actions.Add( InAction );
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}
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FGraphActionNode( FString InCategory, FString InCategoryChain, int32 InGrouping, TSharedPtr<FEdGraphSchemaAction> InAction )
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: Category( InCategory )
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: SectionID ( 0 )
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, Category( InCategory )
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, CategoryChain( InCategoryChain )
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, Grouping( InGrouping )
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, bIsRenameRequestBeforeReady( false )
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, SectionID ( 0 )
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{
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Actions.Add( InAction );
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}
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FGraphActionNode( FString InCategory, int32 InGrouping, TArray< TSharedPtr<FEdGraphSchemaAction> >& InActionList, int32 InSectionID = 0 )
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: Category( InCategory )
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, Grouping( InGrouping )
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, bIsRenameRequestBeforeReady( false )
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, SectionID ( InSectionID )
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: SectionID ( InSectionID )
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, Category( InCategory )
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, Grouping( InGrouping )
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, bIsRenameRequestBeforeReady( false )
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{
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Actions.Append( InActionList );
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}
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FGraphActionNode( int32 InGrouping, int32 InNodeSection )
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: Grouping( InGrouping )
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: SectionID ( InNodeSection )
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, Grouping( InGrouping )
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, bIsRenameRequestBeforeReady( false )
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, SectionID ( InNodeSection )
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{
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Actions.Add( NULL );
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}
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