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Engine source (Main branch up to CL 2026164)
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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/*=============================================================================
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HTML5TargetPlatformModule.cpp: Implements the FHTML5TargetPlatformModule class.
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=============================================================================*/
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#include "HTML5TargetPlatformPrivatePCH.h"
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#define LOCTEXT_NAMESPACE "FHTML5TargetPlatformModule"
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// Holds the target platform singleton.
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static ITargetPlatform* Singleton = NULL;
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/**
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* Module for the HTML5 target platform.
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*/
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class FHTML5TargetPlatformModule
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: public ITargetPlatformModule
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{
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public:
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/**
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* Destructor.
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*/
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~FHTML5TargetPlatformModule( )
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{
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Singleton = NULL;
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}
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public:
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// Begin ITargetPlatformModule interface
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virtual ITargetPlatform* GetTargetPlatform( ) OVERRIDE
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{
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if (Singleton == NULL)
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{
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// finally, make the interface object
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Singleton = new FHTML5TargetPlatform();
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}
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return Singleton;
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}
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// End ITargetPlatformModule interface
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public:
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// Begin IModuleInterface interface
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virtual void StartupModule() OVERRIDE
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{
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TargetSettings = ConstructObject<UHTML5TargetSettings>(UHTML5TargetSettings::StaticClass(), GetTransientPackage(), "HTML5TargetSettings", RF_Standalone);
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TargetSettings->AddToRoot();
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ISettingsModule* SettingsModule = ISettingsModule::Get();
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if (SettingsModule != nullptr)
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{
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SettingsModule->RegisterSettings("Project", "Platforms", "HTML5",
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LOCTEXT("TargetSettingsName", "HTML5"),
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LOCTEXT("TargetSettingsDescription", "HTML5 platform settings description text here"),
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TargetSettings
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);
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}
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}
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virtual void ShutdownModule() OVERRIDE
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{
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ISettingsModule* SettingsModule = ISettingsModule::Get();
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if (SettingsModule != nullptr)
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{
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SettingsModule->UnregisterSettings("Project", "Platforms", "HTML5");
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}
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if (!GExitPurge)
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{
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// If we're in exit purge, this object has already been destroyed
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TargetSettings->RemoveFromRoot();
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}
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else
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{
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TargetSettings = NULL;
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}
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}
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// End IModuleInterface interface
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private:
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// Holds the target settings.
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UHTML5TargetSettings* TargetSettings;
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};
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE( FHTML5TargetPlatformModule, HTML5TargetPlatform);
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