Disable enforced VirtualizationMode for MetaSounds of 'PlayWhenSilent'

#rb aaron.mcleran
#preflight 6102cc7b4cd7930001ba9ac5

#ROBOMERGE-SOURCE: CL 16996892 via CL 16996902 via CL 16996907
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Release-Engine-Staging) (v838-16927207)

[CL 16996912 by rob gay in ue5-release-engine-staging branch]
This commit is contained in:
rob gay
2021-07-29 12:31:05 -04:00
parent c7d8e1057e
commit 3230893854

View File

@@ -229,7 +229,6 @@ ISoundGeneratorPtr UMetaSoundSource::CreateSoundGenerator(const FSoundGeneratorI
Duration = INDEFINITELY_LOOPING_DURATION;
bLooping = true;
VirtualizationMode = EVirtualizationMode::PlayWhenSilent;
SampleRate = InParams.SampleRate;
FOperatorSettings InSettings = GetOperatorSettings(static_cast<FSampleRate>(SampleRate));