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Disable enforced VirtualizationMode for MetaSounds of 'PlayWhenSilent'
#rb aaron.mcleran #preflight 6102cc7b4cd7930001ba9ac5 #ROBOMERGE-SOURCE: CL 16996892 via CL 16996902 via CL 16996907 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Release-Engine-Staging) (v838-16927207) [CL 16996912 by rob gay in ue5-release-engine-staging branch]
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@@ -229,7 +229,6 @@ ISoundGeneratorPtr UMetaSoundSource::CreateSoundGenerator(const FSoundGeneratorI
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Duration = INDEFINITELY_LOOPING_DURATION;
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bLooping = true;
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VirtualizationMode = EVirtualizationMode::PlayWhenSilent;
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SampleRate = InParams.SampleRate;
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FOperatorSettings InSettings = GetOperatorSettings(static_cast<FSampleRate>(SampleRate));
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