Check that the LevelEditorInstance is valid

#jira UE-135547
#rb trivial

#ROBOMERGE-OWNER: lauren.barnes
#ROBOMERGE-AUTHOR: lauren.barnes
#ROBOMERGE-SOURCE: CL 18261400 in //UE5/Release-5.0/... via CL 18261443 via CL 18261449
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Main) (v895-18170469)

[CL 18261464 by lauren barnes in ue5-main branch]
This commit is contained in:
lauren barnes
2021-11-22 14:14:49 -05:00

View File

@@ -383,7 +383,7 @@ void FLevelEditorModule::SummonWorldBrowserComposition()
void FLevelEditorModule::AttachSequencer(TSharedPtr<SWidget> SequencerWidget, TSharedPtr<IAssetEditorInstance> SequencerAssetEditor)
{
TSharedPtr<SLevelEditor> LevelEditorInstance = LevelEditorInstancePtr.Pin();
if (LevelEditorInstance.IsValid())
if (LevelEditorInstance)
{
LevelEditorInstance->AttachSequencer(SequencerWidget, SequencerAssetEditor);
}