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Correcting Oodle nomenclature
#rb fabian.giesen #preflight 635054908449f85a476549ef [CL 22638135 by Dan Thompson in ue5-main branch]
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@@ -1153,7 +1153,7 @@ void FTextureEditorToolkit::CreateInternalWidgets()
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// Default to Distribution
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TSharedPtr<FString> InitialPackagingSetting = PackagingSettingsNames[2];
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// Determine which oodle encoder they are using.
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// Determine which oodle compressor they are using.
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const TCHAR* CompressorName = 0;
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{
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// Validity check the string by trying to convert to enum.
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@@ -1367,7 +1367,7 @@ void FTextureEditorToolkit::CreateInternalWidgets()
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[
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SNew(STextBlock)
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.Text(LOCTEXT("OodleTab_Label_OverrideCompression", "Enabled:"))
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.ToolTipText(LOCTEXT("OodleTab_ToolTip_OverrideCompression", "If checked, allows you to experiment with Oodle RDO compression settings to visualize results."))
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.ToolTipText(LOCTEXT("OodleTab_ToolTip_OverrideEncoding", "If checked, allows you to experiment with Oodle RDO encoder settings to visualize results."))
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]
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+ SVerticalBox::Slot()
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.AutoHeight()
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@@ -1493,7 +1493,7 @@ void FTextureEditorToolkit::CreateInternalWidgets()
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[
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SNew(STextBlock)
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.Text(LOCTEXT("OodleTab_Label_EncoderSettings", "Packaging Configuration:"))
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.ToolTipText(LOCTEXT("OodleTab_ToolTip_EncoderSettings", "Which packaging configuration to pull from for determining which Oodle encoder and compression level to use."))
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.ToolTipText(LOCTEXT("OodleTab_ToolTip_CompressorSettings", "Which packaging configuration to pull from for determining which Oodle compressor and compression level to use."))
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]
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+ SVerticalBox::Slot()
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.AutoHeight()
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@@ -1501,8 +1501,8 @@ void FTextureEditorToolkit::CreateInternalWidgets()
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.Padding(6)
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[
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SNew(STextBlock)
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.Text(LOCTEXT("OodleTab_Label_EstimateEncoder", "Oodle Encoder:"))
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.ToolTipText(LOCTEXT("OodleTab_ToolTip_EstimateEncoder", "The oodle encoder to use for estimating. Pulled from the packaging configuration specified above."))
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.Text(LOCTEXT("OodleTab_Label_EstimateCompressor", "Oodle Compressor:"))
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.ToolTipText(LOCTEXT("OodleTab_ToolTip_EstimateCompressor", "The oodle compressor to use for estimating. Pulled from the packaging configuration specified above."))
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]
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+ SVerticalBox::Slot()
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.AutoHeight()
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@@ -1574,7 +1574,7 @@ void FTextureEditorToolkit::CreateInternalWidgets()
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.VAlign(VAlign_Center)
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.Padding(8)
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[
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SAssignNew(OodleEncoderUsed, STextBlock)
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SAssignNew(OodleCompressorUsed, STextBlock)
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.Text(FText::AsCultureInvariant(CompressorName))
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.IsEnabled(this, &FTextureEditorToolkit::EstimateCompressionEnabled)
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]
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@@ -530,7 +530,7 @@ private:
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void OnEstimateCompressionChanged(ECheckBoxState NewState);
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ECheckBoxState EstimateCompressionChecked() const;
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TSharedPtr<STextBlock> OodleEncoderUsed;
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TSharedPtr<STextBlock> OodleCompressorUsed;
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TSharedPtr<STextBlock> OodleLevelUsed;
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TSharedPtr<STextBlock> OodleCompressionBlockUsed;
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TSharedPtr<STextBlock> OodleEstimateRaw;
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