Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)

#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
This commit is contained in:
Juan Canada
2020-01-07 13:45:01 -05:00
28696 changed files with 116899 additions and 67218 deletions
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#if WITH_EDITOR
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#include "RenderDocPluginLoader.h"
#include "RenderDocPluginModule.h"
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#include "RenderDocPluginModule.h"
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#if WITH_EDITOR
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#include "RenderDocPluginSettings.h"
#include "UObject/UnrealType.h"
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#if WITH_EDITOR
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#if WITH_EDITOR
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#if WITH_EDITOR
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
@@ -1,4 +1,4 @@
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{