Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)

#rb none
#rnx

[CL 4677654 by Ben Marsh in Dev-Build branch]
This commit is contained in:
Ben Marsh
2019-01-02 20:42:29 -05:00
parent f5af735eb1
commit 287fa130a3
2313 changed files with 15472 additions and 8306 deletions

View File

@@ -17,7 +17,7 @@ using Tools.DotNETCommon;
[Help("UEProjectName", "Optional name of the project we're gathering for (should match its .uproject file, eg QAGame).")]
[Help("LocalizationProjectNames", "Comma separated list of the projects to gather text from.")]
[Help("LocalizationBranch", "Optional suffix to use when uploading the new data to the localization provider.")]
[Help("LocalizationProvider", "Optional localization provide override (default is OneSky).")]
[Help("LocalizationProvider", "Optional localization provide override.")]
[Help("LocalizationSteps", "Optional comma separated list of localization steps to perform [Download, Gather, Import, Export, Compile, GenerateReports, Upload] (default is all). Only valid for projects using a modular config.")]
[Help("IncludePlugins", "Optional flag to include plugins from within the given UEProjectDirectory as part of the gather. This may optionally specify a comma separated list of the specific plugins to gather (otherwise all plugins will be gathered).")]
[Help("ExcludePlugins", "Optional comma separated list of plugins to exclude from the gather.")]
@@ -75,7 +75,7 @@ class Localise : BuildCommand
var LocalizationProviderName = ParseParamValue("LocalizationProvider");
if (LocalizationProviderName == null)
{
LocalizationProviderName = "OneSky";
LocalizationProviderName = "";
}
var LocalizationSteps = new List<string>();