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Fixed NonUnity Compile UnrealGame Android error
#rb yuriy.odonnell #jira UE-108213 #ROBOMERGE-SOURCE: CL 15558545 in //UE5/Release-5.0-EarlyAccess/... #ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668) [CL 15558557 by juan canada in ue5-main branch]
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@@ -2,6 +2,8 @@
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#pragma once
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#include "RHIDefinitions.h"
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#if RHI_RAYTRACING
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#include "RendererPrivate.h"
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@@ -4,6 +4,7 @@
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LumenSceneDirectShadowingHardwareRayTracing.cpp
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=============================================================================*/
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#include "RHIDefinitions.h"
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#include "RendererPrivate.h"
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#include "ScenePrivate.h"
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#include "SceneUtils.h"
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