Fixed NonUnity Compile UnrealGame Android error

#rb yuriy.odonnell
#jira UE-108213

#ROBOMERGE-SOURCE: CL 15558545 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15558557 by juan canada in ue5-main branch]
This commit is contained in:
juan canada
2021-03-01 12:45:33 -04:00
parent 0e4e1ec44d
commit 28573816d3
2 changed files with 3 additions and 0 deletions

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@@ -2,6 +2,8 @@
#pragma once
#include "RHIDefinitions.h"
#if RHI_RAYTRACING
#include "RendererPrivate.h"

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@@ -4,6 +4,7 @@
LumenSceneDirectShadowingHardwareRayTracing.cpp
=============================================================================*/
#include "RHIDefinitions.h"
#include "RendererPrivate.h"
#include "ScenePrivate.h"
#include "SceneUtils.h"