Fixed blendspace sample entries expanding when a sample animation is changed

#jira UE-189082
#rb Danny.Chapman

[CL 26506594 by thomas sarkanen in ue5-main branch]
This commit is contained in:
thomas sarkanen
2023-07-21 04:57:30 -04:00
parent bc524589f4
commit 27c3836b9c
@@ -444,7 +444,6 @@ void FBlendSpaceDetails::CustomizeDetails(class IDetailLayoutBuilder& DetailBuil
for (uint32 SampleIndex = 0; SampleIndex < NumBlendSampleEntries; ++SampleIndex)
{
TSharedPtr<IPropertyHandle> BlendSampleProperty = BlendSamplesArrayProperty->GetElement(SampleIndex);
BlendSampleProperty->SetOnChildPropertyValueChanged(RefreshDelegate);
TSharedPtr<IPropertyHandle> AnimationProperty = BlendSampleProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FBlendSample, Animation));
TSharedPtr<IPropertyHandle> SampleValueProperty = BlendSampleProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FBlendSample, SampleValue));
TSharedPtr<IPropertyHandle> RateScaleProperty = BlendSampleProperty->GetChildHandle(GET_MEMBER_NAME_CHECKED(FBlendSample, RateScale));