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Fixed up locations making one off thumbnail pools and converted them to use the shared thumbnail pool.
[CL 15211295 by Matt Kuhlenschmidt in ue5-main branch]
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@@ -47,6 +47,7 @@ public:
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virtual TSharedPtr<IAssetViewport> GetActiveViewportInterface() = 0;
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/** Get the thumbnail pool used by this level editor */
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UE_DEPRECATED(5.0, "GetThumbnailPool has been replaced by UThumbnailManager::Get().GetSharedThumbnailPool().")
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virtual TSharedPtr< class FAssetThumbnailPool > GetThumbnailPool() const = 0;
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/** Access the level editor's action command list */
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