UnrealBuildTool

Adding "using UnrealBuildBase" to some files (submitted separately to make subsequent CLs smaller)

#jira none
#trivial

#ROBOMERGE-SOURCE: CL 16657799 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16657806 by jonathan adamczewski in ue5-release-engine-test branch]
This commit is contained in:
jonathan adamczewski
2021-06-14 09:25:41 -04:00
parent d3f6de4db7
commit 223a11ee71
17 changed files with 17 additions and 0 deletions
@@ -7,6 +7,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EpicGames.Core;
using UnrealBuildBase;
namespace UnrealBuildTool
{
@@ -7,6 +7,7 @@ using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
using EpicGames.Core;
using UnrealBuildBase;
namespace UnrealBuildTool
{