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Tagging main thread as game thread on Android (similar to CL 14378525 for HL2)
#JIRA: UE-99920 #CodeReview: jules.blok, arne.schober [CL 14630758 by Jason Bestimt in ue5-main branch]
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@@ -740,6 +740,8 @@ struct android_app* GNativeAndroidApp = NULL;
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void android_main(struct android_app* state)
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{
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FTaskTagScope Scope(ETaskTag::EGameThread);
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GGameThreadId = FPlatformTLS::GetCurrentThreadId();
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BootTimingPoint("android_main");
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