Adding tags to MetaSound nodes

#jira UE-157173
#rb Rob Gay
#preflight 62fd50f5830482fd822493e8

[CL 21431230 by anna lantz in ue5-main branch]
This commit is contained in:
anna lantz
2022-08-17 16:42:56 -04:00
parent 4b7e4fc581
commit 19aa2b8ac1
19 changed files with 58 additions and 7 deletions
@@ -1078,6 +1078,9 @@ namespace Metasound
Info.Author = PluginAuthor;
Info.PromptIfMissing = PluginNodeMissingPrompt;
Info.DefaultInterface = DeclareVertexInterface();
Info.Keywords = { METASOUND_LOCTEXT("WavePlayerSoundKeyword", "Sound"),
METASOUND_LOCTEXT("WavePlayerCueKeyword", "Cue")
};
return Info;
};
@@ -9,6 +9,7 @@
#include "MetasoundPrimitives.h"
#include "MetasoundSourceInterface.h"
#include "MetasoundStandardNodesNames.h"
#include "MetasoundStandardNodesCategories.h"
#include "MetasoundTime.h"
#include "MetasoundTrace.h"
#include "MetasoundTrigger.h"
@@ -89,8 +90,8 @@ namespace Metasound
PluginAuthor,
PluginNodeMissingPrompt,
GetDefaultInterface(),
{ },
{ },
{ NodeCategories::Envelopes },
{ METASOUND_LOCTEXT("WaveTableEnvelopeSynthesisKeyword", "Synthesis")},
{ }
};
@@ -62,8 +62,8 @@ namespace Metasound
PluginAuthor,
PluginNodeMissingPrompt,
GetDefaultInterface(),
{ NodeCategories::Envelopes },
{ },
{ NodeCategories::Generators },
{ METASOUND_LOCTEXT("WaveTableOscillatorSynthesisKeyword", "Synthesis")},
{ }
};