Deprecated bDisplayResetToDefault and the other checkboxes in IPropertyHandle::CreatePropertyNameWidget().

#jira UE-132670
#preflight 61a601ff9a226d9e8235b12e

[CL 18323004 by sebastian nordgren in ue5-main branch]
This commit is contained in:
sebastian nordgren
2021-11-30 06:04:48 -05:00
parent f18fc7bb56
commit 1791adb9a8
23 changed files with 54 additions and 84 deletions

View File

@@ -30,14 +30,10 @@ FParticleSysParamStructCustomization::FParticleSysParamStructCustomization()
void FParticleSysParamStructCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils)
{
const bool bDisplayResetToDefault = false;
const FText DisplayNameOverride = FText::GetEmpty();
const FText DisplayToolTipOverride = FText::GetEmpty();
HeaderRow
.NameContent()
[
StructPropertyHandle->CreatePropertyNameWidget(DisplayNameOverride, DisplayToolTipOverride, bDisplayResetToDefault)
StructPropertyHandle->CreatePropertyNameWidget()
];
}