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Deprecated bDisplayResetToDefault and the other checkboxes in IPropertyHandle::CreatePropertyNameWidget().
#jira UE-132670 #preflight 61a601ff9a226d9e8235b12e [CL 18323004 by sebastian nordgren in ue5-main branch]
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@@ -30,14 +30,10 @@ FParticleSysParamStructCustomization::FParticleSysParamStructCustomization()
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void FParticleSysParamStructCustomization::CustomizeHeader(TSharedRef<IPropertyHandle> StructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils)
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{
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const bool bDisplayResetToDefault = false;
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const FText DisplayNameOverride = FText::GetEmpty();
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const FText DisplayToolTipOverride = FText::GetEmpty();
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HeaderRow
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.NameContent()
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[
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StructPropertyHandle->CreatePropertyNameWidget(DisplayNameOverride, DisplayToolTipOverride, bDisplayResetToDefault)
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StructPropertyHandle->CreatePropertyNameWidget()
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];
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}
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