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don't exclude childless roots from GeometryCollectionAlgo::ComputeRecursiveOrder
#rb cedric.caillaud #preflight 629189f9bc1213abd7f8d96c [CL 20402974 by Jimmy Andrews in ue5-main branch]
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@@ -1440,7 +1440,7 @@ namespace GeometryCollectionAlgo
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//enqueue all roots
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for (int32 TransformGroupIndex = 0; TransformGroupIndex < NumTransforms; TransformGroupIndex++)
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{
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if (Parent[TransformGroupIndex] == FGeometryCollection::Invalid && Children[TransformGroupIndex].Num() > 0)
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if (Parent[TransformGroupIndex] == FGeometryCollection::Invalid)
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{
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ClustersToProcess.Emplace(TransformGroupIndex);
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}
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