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Graph Editor: Changed how spline hovering stores data, avoiding direct pin pointers beyond the frame
[UE-13270] [CL 2501422 by Michael Noland in Main branch]
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committed by
michael.noland@epicgames.com
parent
06c6834599
commit
119b4b02b2
@@ -67,22 +67,6 @@ public:
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//SLATE_ATTRIBUTE( FGraphAppearanceInfo, Appearance )
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SLATE_END_ARGS()
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/** A handle to a pin, defined by its owning node's GUID, and the pin's name. Used to reference a pin without referring to its widget */
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struct FGraphPinHandle
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{
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/** The GUID of the node to which this pin belongs */
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FGuid NodeGuid;
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/** The name of the pin we are referencing */
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FString PinName;
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/** Constructor */
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FGraphPinHandle(UEdGraphPin* InPin);
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/** Find a pin widget in the specified panel from this handle */
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TSharedPtr<SGraphPin> FindInGraphPanel(const SGraphPanel& InPanel) const;
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};
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/**
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* Construct a widget
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*
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