Import Xcode GPU Debugger Plugin for Mac

- This plugin works similarly to the RenderDoc plugin for Windows. Enable the plugin in your project settings, and then press Shift+E to trigger a GPU frame capture of the primary viewport. It will automatically open in Xcode once the capture is complete, at which point you can replay the capture, step through it, etc...

#rb will.damon
#author Baptiste Prevost
#jira none

[CL 16829817 by will damon in ue5-main branch]
This commit is contained in:
will damon
2021-07-12 15:22:19 -04:00
parent 272164ebff
commit 0f3ff130aa
12 changed files with 863 additions and 0 deletions

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{
"FileVersion" : 1,
"FriendlyName" : "Xcode GPU Debugger Plugin",
"Version" : 1,
"VersionName" : "1.0",
"CreatedBy" : "Apple, Inc.",
"CreatedByURL" : "https://apple.com/",
"DocsURL" : "",
"Description" : "Xcode GPU debugger integration.",
"Category" : "Rendering",
"EnabledByDefault" : false,
"Modules" :
[
{
"Name": "XcodeGPUDebuggerPlugin",
"Type": "DeveloperTool",
"LoadingPhase": "PostConfigInit",
"WhitelistPlatforms":
[
"Mac"
]
}
]
}