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Updating copyright for Engine Runtime.
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseBehaviors/AnyButtonInputBehavior.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseBehaviors/ClickDragBehavior.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseBehaviors/KeyAsModifierInputBehavior.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseBehaviors/MouseHoverBehavior.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseBehaviors/MultiClickSequenceInputBehavior.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseBehaviors/SingleClickBehavior.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/AxisAngleGizmo.h"
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#include "InteractiveGizmoManager.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/AxisPositionGizmo.h"
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#include "InteractiveGizmoManager.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/AxisSources.h"
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#include "Components/SceneComponent.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoActor.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoArrowComponent.h"
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#include "BaseGizmos/GizmoRenderingUtil.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoCircleComponent.h"
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#include "BaseGizmos/GizmoRenderingUtil.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoInterfaces.h"
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#include "BaseGizmos/GizmoMath.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoMath.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoRectangleComponent.h"
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#include "BaseGizmos/GizmoRenderingUtil.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/GizmoRenderingUtil.h"
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#include "RHI.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/HitTargets.h"
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#include "Components/PrimitiveComponent.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/ParameterSourcesFloat.h"
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "BaseGizmos/PlanePositionGizmo.h"
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#include "InteractiveGizmoManager.h"
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