Refactor to unify keyboard and controller input and focus.

Native controller navigation support.

[CL 2345039 by Chris Gagnon in Main branch]
This commit is contained in:
Chris Gagnon
2014-10-30 12:29:36 -04:00
committed by UnrealBot
parent bcfc2607d1
commit 0e6d657c3d
268 changed files with 2981 additions and 1823 deletions

View File

@@ -396,7 +396,7 @@ void STutorialEditableText::StyleSelectedText()
const FRunInfo RunInfo = ActiveStyle->CreateRunInfo();
const FTextBlockStyle TextBlockStyle = ActiveStyle->CreateTextBlockStyle();
RichEditableTextBox->ApplyToSelection(RunInfo, TextBlockStyle);
FSlateApplication::Get().SetKeyboardFocus(RichEditableTextBox, EKeyboardFocusCause::SetDirectly);
FSlateApplication::Get().SetKeyboardFocus(RichEditableTextBox, EFocusCause::SetDirectly);
}
}