Horde: Move IStorageClient implementations into the EpicGames.Horde.Storage.Clients namespace.

[CL 27738432 by Ben Marsh in ue5-main branch]
This commit is contained in:
Ben Marsh
2023-09-09 10:14:12 -04:00
parent 55a1768ae8
commit 0e4f348199
38 changed files with 44 additions and 34 deletions
@@ -5,6 +5,7 @@ using System.Threading;
using System.Threading.Tasks;
using EpicGames.Horde.Storage;
using EpicGames.Horde.Storage.Bundles;
using EpicGames.Horde.Storage.Clients;
using Horde.Server.Server;
using Horde.Server.Storage;
@@ -2,8 +2,8 @@
using EpicGames.Core;
using EpicGames.Horde.Storage;
using EpicGames.Horde.Storage.Backends;
using EpicGames.Horde.Storage.Bundles;
using EpicGames.Horde.Storage.Clients;
using EpicGames.Horde.Storage.Nodes;
using EpicGames.Serialization;
using Horde.Server.Server;
@@ -3,6 +3,7 @@
using EpicGames.Core;
using EpicGames.Horde.Storage;
using EpicGames.Horde.Storage.Bundles;
using EpicGames.Horde.Storage.Clients;
using EpicGames.Horde.Storage.Nodes;
using Horde.Server.Acls;
using Horde.Server.Server;