You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
ROBOMERGE conflict 5630547 resolved UE-71953 - Blueprint iOS projects can't package For Distribution
#jira UE-71953 #rb Jack.Porter #ROBOMERGE-OWNER: lina.halper #ROBOMERGE-AUTHOR: cosmin.sulea #ROBOMERGE-SOURCE: CL 5630708 in //UE4/Main/... #ROBOMERGE-BOT: ANIM (Main -> Dev-Anim) [CL 5635374 by cosmin sulea in Dev-Anim branch]
This commit is contained in:
@@ -32,6 +32,11 @@ namespace UnrealBuildTool
|
||||
/// </summary>
|
||||
bool bForDistribution = false;
|
||||
|
||||
/// <summary>
|
||||
/// Override BundleID
|
||||
/// </summary>
|
||||
string BundleIdentifier = "";
|
||||
|
||||
public XcodeProjectFileGenerator(FileReference InOnlyGameProject, CommandLineArguments CommandLine)
|
||||
: base(InOnlyGameProject)
|
||||
{
|
||||
@@ -39,6 +44,10 @@ namespace UnrealBuildTool
|
||||
{
|
||||
bForDistribution = true;
|
||||
}
|
||||
if (CommandLine.HasValue("-bundleID="))
|
||||
{
|
||||
BundleIdentifier = CommandLine.GetString("-bundleID=");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -99,7 +108,7 @@ namespace UnrealBuildTool
|
||||
/// <returns>The newly allocated project file object</returns>
|
||||
protected override ProjectFile AllocateProjectFile(FileReference InitFilePath)
|
||||
{
|
||||
return new XcodeProjectFile(InitFilePath, OnlyGameProject, bForDistribution);
|
||||
return new XcodeProjectFile(InitFilePath, OnlyGameProject, bForDistribution, BundleIdentifier);
|
||||
}
|
||||
|
||||
/// ProjectFileGenerator interface
|
||||
|
||||
Reference in New Issue
Block a user