2014-03-14 14:13:41 -04:00
|
|
|
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
#include "AndroidRuntimeSettings.generated.h"
|
|
|
|
|
|
|
|
|
|
UENUM()
|
|
|
|
|
namespace EAndroidScreenOrientation
|
|
|
|
|
{
|
|
|
|
|
enum Type
|
|
|
|
|
{
|
|
|
|
|
// Portrait orientation (the display is taller than it is wide)
|
|
|
|
|
Portrait UMETA(ManifestValue = "portrait"),
|
|
|
|
|
|
|
|
|
|
// Portrait orientation rotated 180 degrees
|
|
|
|
|
ReversePortrait UMETA(ManifestValue = "reversePortrait"),
|
|
|
|
|
|
|
|
|
|
// Use either portrait or reverse portrait orientation, based on the device orientation sensor
|
|
|
|
|
SensorPortrait UMETA(ManifestValue = "sensorPortrait"),
|
|
|
|
|
|
|
|
|
|
// Landscape orientation (the display is wider than it is tall)
|
|
|
|
|
Landscape UMETA(ManifestValue = "landscape"),
|
|
|
|
|
|
|
|
|
|
// Landscape orientation rotated 180 degrees
|
|
|
|
|
ReverseLandscape UMETA(ManifestValue = "reverseLandscape"),
|
|
|
|
|
|
|
|
|
|
// Use either landscape or reverse landscape orientation, based on the device orientation sensor
|
|
|
|
|
SensorLandscape UMETA(ManifestValue = "sensorLandscape"),
|
|
|
|
|
|
|
|
|
|
// Use any orientation the device normally supports, based on the device orientation sensor
|
|
|
|
|
Sensor UMETA(ManifestValue = "sensor"),
|
|
|
|
|
|
|
|
|
|
// Use any orientation (including ones the device wouldn't choose in Sensor mode), based on the device orientation sensor
|
|
|
|
|
FullSensor UMETA(ManifestValue = "fullSensor"),
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
2014-04-23 20:22:19 -04:00
|
|
|
/**
|
|
|
|
|
* Holds the game-specific achievement name and corresponding ID from Google Play services.
|
|
|
|
|
*/
|
|
|
|
|
USTRUCT()
|
|
|
|
|
struct FGooglePlayAchievementMapping
|
|
|
|
|
{
|
|
|
|
|
GENERATED_USTRUCT_BODY()
|
|
|
|
|
|
|
|
|
|
// The game-specific achievement name (the one passed in to WriteAchievement calls)
|
|
|
|
|
UPROPERTY(EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
FString Name;
|
|
|
|
|
|
|
|
|
|
// The ID of the corresponding achievement, generated by the Google Play developer console.
|
|
|
|
|
UPROPERTY(EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
FString AchievementID;
|
|
|
|
|
};
|
|
|
|
|
|
2014-04-25 19:46:53 -04:00
|
|
|
/**
|
|
|
|
|
* Holds the game-specific leaderboard name and corresponding ID from Google Play services.
|
|
|
|
|
*/
|
|
|
|
|
USTRUCT()
|
|
|
|
|
struct FGooglePlayLeaderboardMapping
|
|
|
|
|
{
|
|
|
|
|
GENERATED_USTRUCT_BODY()
|
|
|
|
|
|
|
|
|
|
// The game-specific leaderboard name (the one passed in to WriteLeaderboards calls)
|
|
|
|
|
UPROPERTY(EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
FString Name;
|
|
|
|
|
|
|
|
|
|
// The ID of the corresponding leaderboard, generated by the Google Play developer console.
|
|
|
|
|
UPROPERTY(EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
FString LeaderboardID;
|
|
|
|
|
};
|
|
|
|
|
|
2014-03-14 14:13:41 -04:00
|
|
|
/**
|
|
|
|
|
* Implements the settings for the Android runtime platform.
|
|
|
|
|
*/
|
2014-05-07 16:21:14 -04:00
|
|
|
UCLASS(config=Engine, defaultconfig)
|
2014-03-14 14:13:41 -04:00
|
|
|
class ANDROIDRUNTIMESETTINGS_API UAndroidRuntimeSettings : public UObject
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
GENERATED_UCLASS_BODY()
|
|
|
|
|
|
|
|
|
|
// The permitted orientation or orientations of the application on the device
|
|
|
|
|
UPROPERTY(GlobalConfig, EditAnywhere, Category = AppManifest)
|
|
|
|
|
TEnumAsByte<EAndroidScreenOrientation::Type> Orientation;
|
|
|
|
|
|
2014-04-23 19:40:10 -04:00
|
|
|
// Should Google Play support be enabled?
|
|
|
|
|
UPROPERTY(GlobalConfig, EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
bool bEnableGooglePlaySupport;
|
|
|
|
|
|
|
|
|
|
// The app id obtained from the Google Play Developer Console
|
|
|
|
|
UPROPERTY(GlobalConfig, EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
FString GamesAppID;
|
2014-04-23 20:22:19 -04:00
|
|
|
|
|
|
|
|
// Mapping of game achievement names to IDs generated by Google Play.
|
|
|
|
|
UPROPERTY(GlobalConfig, EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
TArray<FGooglePlayAchievementMapping> AchievementMap;
|
2014-04-25 19:46:53 -04:00
|
|
|
|
|
|
|
|
// Mapping of game leaderboard names to IDs generated by Google Play.
|
|
|
|
|
UPROPERTY(GlobalConfig, EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
TArray<FGooglePlayLeaderboardMapping> LeaderboardMap;
|
2014-04-28 12:19:40 -04:00
|
|
|
|
|
|
|
|
// The unique identifier for the ad obtained from AdMob.
|
|
|
|
|
UPROPERTY(GlobalConfig, EditAnywhere, Category = GooglePlayServices)
|
|
|
|
|
FString AdMobAdUnitID;
|
2014-03-14 14:13:41 -04:00
|
|
|
};
|