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UnrealEngineUWP/Engine/Source/Editor/EditorSubsystem/Private/EditorSubsystemModule.cpp

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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "EditorSubsystemModule.h"
#include "Modules/ModuleManager.h"
IMPLEMENT_MODULE(FEditorSubsystemModule, EditorSubsystem);
void FEditorSubsystemModule::StartupModule()
{
}
void FEditorSubsystemModule::ShutdownModule()
{
}