2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-04-25 08:39:14 -04:00
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using UnrealBuildTool;
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public class AudioFormatOpus : ModuleRules
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{
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public AudioFormatOpus(TargetInfo Target)
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{
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PrivateIncludePathModuleNames.Add("TargetPlatform");
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"Engine"
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}
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);
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if ((Target.Platform == UnrealTargetPlatform.Win64) ||
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2014-07-08 00:06:17 -04:00
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(Target.Platform == UnrealTargetPlatform.Win32) ||
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2015-02-17 09:57:44 -05:00
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(Target.Platform == UnrealTargetPlatform.Linux) ||
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(Target.Platform == UnrealTargetPlatform.Mac)
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//(Target.Platform == UnrealTargetPlatform.HTML5 && Target.Architecture == "-win32")
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2014-04-25 08:39:14 -04:00
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)
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{
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AddThirdPartyPrivateStaticDependencies(Target,
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"libOpus"
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);
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}
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}
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}
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