You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
27 lines
624 B
C
27 lines
624 B
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "CoreMinimal.h"
|
||
|
|
#include "MetasoundBuilderInterface.h"
|
||
|
|
#include "MetasoundDataReferenceCollection.h"
|
||
|
|
#include "MetasoundExecutableOperator.h"
|
||
|
|
#include "MetasoundFacade.h"
|
||
|
|
#include "MetasoundNode.h"
|
||
|
|
#include "MetasoundNodeInterface.h"
|
||
|
|
#include "MetasoundOperatorInterface.h"
|
||
|
|
#include "MetasoundTime.h"
|
||
|
|
#include "MetasoundTrigger.h"
|
||
|
|
|
||
|
|
|
||
|
|
namespace Metasound
|
||
|
|
{
|
||
|
|
class METASOUNDSTANDARDNODES_API FTriggerToggleNode : public FNodeFacade
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
FTriggerToggleNode(const FNodeInitData& InInitData);
|
||
|
|
|
||
|
|
virtual ~FTriggerToggleNode() = default;
|
||
|
|
};
|
||
|
|
}
|