2014-12-07 19:09:38 -05:00
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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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2014-03-14 14:13:41 -04:00
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/*=============================================================================
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HTML5TargetPlatform.cpp: Implements the FHTML5TargetPlatform class.
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=============================================================================*/
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#include "HTML5TargetPlatformPrivatePCH.h"
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2015-03-17 09:50:32 -04:00
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#if WITH_ENGINE
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#include "DeviceProfiles/DeviceProfile.h"
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2014-03-14 14:13:41 -04:00
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#endif
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/* FHTML5TargetPlatform structors
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*****************************************************************************/
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FHTML5TargetPlatform::FHTML5TargetPlatform( )
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{
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2015-07-04 18:45:54 -04:00
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RefreshHTML5Setup();
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2014-03-14 14:13:41 -04:00
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#if WITH_ENGINE
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// load up texture settings from the config file
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2015-03-17 09:50:32 -04:00
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HTML5LODSettings = nullptr;
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2014-03-14 14:13:41 -04:00
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StaticMeshLODSettings.Initialize(HTML5EngineSettings);
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#endif
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}
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/* ITargetPlatform interface
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*****************************************************************************/
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void FHTML5TargetPlatform::GetAllDevices( TArray<ITargetDevicePtr>& OutDevices ) const
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{
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OutDevices.Reset();
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2014-09-02 14:36:52 -04:00
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OutDevices.Append(LocalDevice);
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2014-03-14 14:13:41 -04:00
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}
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ECompressionFlags FHTML5TargetPlatform::GetBaseCompressionMethod( ) const
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{
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return COMPRESS_ZLIB;
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}
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ITargetDevicePtr FHTML5TargetPlatform::GetDefaultDevice( ) const
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{
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2014-09-02 14:36:52 -04:00
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if(LocalDevice.Num())
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return LocalDevice[0];
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else
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return NULL;
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2014-03-14 14:13:41 -04:00
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}
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ITargetDevicePtr FHTML5TargetPlatform::GetDevice( const FTargetDeviceId& DeviceId )
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{
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for ( auto Device : LocalDevice )
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{
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2014-09-02 14:36:52 -04:00
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if ( Device.IsValid() && DeviceId == Device->GetId() )
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return Device;
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2014-03-14 14:13:41 -04:00
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}
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return NULL;
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}
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2014-06-20 11:47:12 -04:00
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bool FHTML5TargetPlatform::IsSdkInstalled(bool bProjectHasCode, FString& OutDocumentationPath) const
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{
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2014-10-31 04:31:19 -04:00
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#if PLATFORM_WINDOWS
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FString SDKPath = FPaths::EngineDir() / TEXT("Source") / TEXT("ThirdParty") / TEXT("HTML5") / TEXT("emsdk") / TEXT("Win64");
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#elif PLATFORM_MAC
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FString SDKPath = FPaths::EngineDir() / TEXT("Source") / TEXT("ThirdParty") / TEXT("HTML5") / TEXT("emsdk") / TEXT("Mac");
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#elif PLATFORM_LINUX
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FString SDKPath = FPaths::EngineDir() / TEXT("Source") / TEXT("ThirdParty") / TEXT("HTML5") / TEXT("emsdk") / TEXT("Linux");
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#else
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return;
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2014-10-31 04:31:19 -04:00
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#endif
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2015-07-04 18:45:54 -04:00
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FString SDKDirectory = FPaths::ConvertRelativePathToFull(SDKPath);
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if (IFileManager::Get().DirectoryExists(*SDKDirectory))
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2014-10-31 04:31:19 -04:00
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{
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return true;
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}
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return false;
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2014-06-20 11:47:12 -04:00
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}
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2014-03-14 14:13:41 -04:00
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bool FHTML5TargetPlatform::IsRunningPlatform( ) const
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{
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return false; // but this will never be called because this platform doesn't run the target platform framework
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}
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#if WITH_ENGINE
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2015-09-24 23:37:30 -04:00
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static FName NAME_GLSL_ES2_WEBGL(TEXT("GLSL_ES2_WEBGL"));
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2014-05-09 08:51:44 -04:00
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void FHTML5TargetPlatform::GetAllPossibleShaderFormats( TArray<FName>& OutFormats ) const
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{
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OutFormats.AddUnique(NAME_GLSL_ES2_WEBGL);
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2014-03-14 14:13:41 -04:00
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}
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2014-05-09 08:51:44 -04:00
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void FHTML5TargetPlatform::GetAllTargetedShaderFormats( TArray<FName>& OutFormats ) const
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{
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GetAllPossibleShaderFormats(OutFormats);
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}
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2014-03-14 14:13:41 -04:00
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const class FStaticMeshLODSettings& FHTML5TargetPlatform::GetStaticMeshLODSettings( ) const
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{
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return StaticMeshLODSettings;
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}
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void FHTML5TargetPlatform::GetTextureFormats( const UTexture* Texture, TArray<FName>& OutFormats ) const
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{
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FName TextureFormatName = NAME_None;
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#if WITH_EDITOR
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// Supported texture format names.
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static FName NameDXT1(TEXT("DXT1"));
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static FName NameDXT3(TEXT("DXT3"));
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static FName NameDXT5(TEXT("DXT5"));
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static FName NameDXT5n(TEXT("DXT5n"));
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static FName NameAutoDXT(TEXT("AutoDXT"));
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static FName NameBGRA8(TEXT("BGRA8"));
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static FName NameG8(TEXT("G8"));
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static FName NameRGBA16F(TEXT("RGBA16F"));
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static FName NameRGBA8(TEXT("RGBA8"));
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2014-03-14 14:13:41 -04:00
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bool bNoCompression = Texture->CompressionNone // Code wants the texture uncompressed.
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|| (HasEditorOnlyData() && Texture->DeferCompression) // The user wishes to defer compression, this is ok for the Editor only.
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|| (Texture->CompressionSettings == TC_EditorIcon)
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|| (Texture->LODGroup == TEXTUREGROUP_ColorLookupTable) // Textures in certain LOD groups should remain uncompressed.
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|| (Texture->LODGroup == TEXTUREGROUP_Bokeh)
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|| (Texture->LODGroup == TEXTUREGROUP_IESLightProfile)
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|| (Texture->Source.GetSizeX() < 4) // Don't compress textures smaller than the DXT block size.
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|| (Texture->Source.GetSizeY() < 4)
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|| (Texture->Source.GetSizeX() % 4 != 0)
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|| (Texture->Source.GetSizeY() % 4 != 0);
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ETextureSourceFormat SourceFormat = Texture->Source.GetFormat();
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// Determine the pixel format of the (un/)compressed texture
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if (bNoCompression)
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{
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2014-04-23 17:30:27 -04:00
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if (Texture->HasHDRSource())
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{
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TextureFormatName = NameBGRA8;
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}
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else if (SourceFormat == TSF_G8 || Texture->CompressionSettings == TC_Grayscale)
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{
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TextureFormatName = NameG8;
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}
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else if (Texture->LODGroup == TEXTUREGROUP_Shadowmap)
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{
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TextureFormatName = NameG8;
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}
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2014-09-12 16:47:24 -04:00
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else
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2014-04-23 17:30:27 -04:00
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{
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2015-04-08 14:51:04 -04:00
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TextureFormatName = NameRGBA8;
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2014-04-23 17:30:27 -04:00
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}
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2014-03-14 14:13:41 -04:00
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}
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2015-02-03 18:35:25 -05:00
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else if (Texture->CompressionSettings == TC_HDR
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|| Texture->CompressionSettings == TC_HDR_Compressed)
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2014-03-14 14:13:41 -04:00
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{
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TextureFormatName = NameRGBA16F;
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}
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else if (Texture->CompressionSettings == TC_Normalmap)
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{
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TextureFormatName = NameDXT5;
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}
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else if (Texture->CompressionSettings == TC_Displacementmap)
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{
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TextureFormatName = NameG8;
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}
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else if (Texture->CompressionSettings == TC_VectorDisplacementmap)
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{
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2014-05-22 09:13:12 -04:00
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TextureFormatName = NameRGBA8;
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2014-03-14 14:13:41 -04:00
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}
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else if (Texture->CompressionSettings == TC_Grayscale)
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{
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TextureFormatName = NameG8;
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}
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else if( Texture->CompressionSettings == TC_Alpha)
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{
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TextureFormatName = NameDXT5;
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}
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2014-07-30 15:36:36 -04:00
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else if (Texture->CompressionSettings == TC_DistanceFieldFont)
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{
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TextureFormatName = NameG8;
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}
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2014-03-14 14:13:41 -04:00
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else if (Texture->CompressionNoAlpha)
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{
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TextureFormatName = NameDXT1;
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}
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else if (Texture->bDitherMipMapAlpha)
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{
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TextureFormatName = NameDXT5;
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}
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else
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{
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TextureFormatName = NameAutoDXT;
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}
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// Some PC GPUs don't support sRGB read from G8 textures (e.g. AMD DX10 cards on ShaderModel3.0)
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// This solution requires 4x more memory but a lot of PC HW emulate the format anyway
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if ((TextureFormatName == NameG8) && Texture->SRGB && !SupportsFeature(ETargetPlatformFeatures::GrayscaleSRGB))
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{
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TextureFormatName = NameBGRA8;
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}
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#endif
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OutFormats.Add( TextureFormatName);
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}
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2015-03-17 09:50:32 -04:00
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const UTextureLODSettings& FHTML5TargetPlatform::GetTextureLODSettings() const
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2014-03-14 14:13:41 -04:00
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{
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2015-03-17 09:50:32 -04:00
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return *HTML5LODSettings;
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2014-03-14 14:13:41 -04:00
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}
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2014-10-03 14:56:20 -04:00
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FName FHTML5TargetPlatform::GetWaveFormat( const USoundWave* Wave ) const
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2014-03-14 14:13:41 -04:00
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{
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static FName NAME_OGG(TEXT("OGG"));
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return NAME_OGG;
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}
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2015-01-26 14:52:47 -05:00
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#endif // WITH_ENGINE
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2015-07-04 18:45:54 -04:00
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void FHTML5TargetPlatform::RefreshHTML5Setup()
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2015-01-26 10:22:57 -05:00
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{
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2015-07-04 18:45:54 -04:00
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FString Temp;
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if (!FHTML5TargetPlatform::IsSdkInstalled(true, Temp))
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{
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// nothing to do.
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return;
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}
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2015-02-20 04:41:01 -05:00
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2015-01-26 10:22:57 -05:00
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//New style detection of devices
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for (const auto& Device : LocalDevice)
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{
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DeviceLostEvent.Broadcast(Device.ToSharedRef());
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}
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LocalDevice.Reset();
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auto* Config = GConfig->FindConfigFile(GEngineIni);
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if (!Config)
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{
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Config = &HTML5EngineSettings;
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}
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TArray<FString> ValueArray;
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2015-07-04 18:45:54 -04:00
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if (Config->Find("/Script/HTML5PlatformEditor.HTML5SDKSettings"))
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2015-01-26 10:22:57 -05:00
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{
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2015-07-04 18:45:54 -04:00
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FConfigSection AvaliableDevicesNewSection = (*Config)["/Script/HTML5PlatformEditor.HTML5SDKSettings"];
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2015-01-26 12:02:40 -05:00
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for (auto It : AvaliableDevicesNewSection)
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{
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2015-01-26 12:02:40 -05:00
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ValueArray.Reset();
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if (It.Key == TEXT("DeviceMap"))
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2015-01-26 10:22:57 -05:00
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{
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2015-01-26 12:02:40 -05:00
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FString DeviceName;
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FString DevicePath;
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It.Value.RemoveFromStart(TEXT("("));
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It.Value.RemoveFromEnd(TEXT(")"));
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2015-03-02 15:51:37 -05:00
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It.Value.ParseIntoArray(ValueArray, TEXT(","), 1);
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2015-01-26 12:02:40 -05:00
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for (auto& Value : ValueArray)
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{
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2015-01-26 12:02:40 -05:00
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if (Value.StartsWith(TEXT("DeviceName=")))
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{
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DeviceName = Value.RightChop(11).TrimQuotes();
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}
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else if (Value.StartsWith(TEXT("DevicePath=(FilePath=")))
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{
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DevicePath = Value.RightChop(21);
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DevicePath.RemoveFromEnd(TEXT(")"));
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DevicePath = DevicePath.TrimQuotes();
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}
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2015-01-26 10:22:57 -05:00
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}
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2015-01-26 12:02:40 -05:00
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if (!DeviceName.IsEmpty() && !DevicePath.IsEmpty() &&
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2015-02-20 04:41:01 -05:00
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(FPlatformFileManager::Get().GetPlatformFile().FileExists(*DevicePath) ||
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FPlatformFileManager::Get().GetPlatformFile().DirectoryExists(*DevicePath)))
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2015-01-26 12:02:40 -05:00
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{
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ITargetDevicePtr Device = MakeShareable(new FHTML5TargetDevice(*this, DeviceName, DevicePath));
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2015-01-26 12:02:40 -05:00
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LocalDevice.Add(Device);
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DeviceDiscoveredEvent.Broadcast(Device.ToSharedRef());
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}
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2015-01-26 10:22:57 -05:00
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}
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}
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}
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2015-07-04 18:45:54 -04:00
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struct FBrowserLocation
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{
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FString Name;
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FString Path;
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} PossibleLocations[] =
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{
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#if PLATFORM_WINDOWS
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2015-07-04 18:45:54 -04:00
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{ TEXT("Nightly(64bit)"), TEXT("C:/Program Files/Nightly/firefox.exe") },
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|
|
{ TEXT("Nightly"), TEXT("C:/Program Files (x86)/Nightly/firefox.exe") },
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|
|
{ TEXT("Firefox"), TEXT("C:/Program Files (x86)/Mozilla Firefox/firefox.exe") },
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|
|
// { TEXT("Chrome"), TEXT("C:/Program Files (x86)/Google/Chrome/Application/chrome.exe") },
|
2015-01-26 10:22:57 -05:00
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|
|
#elif PLATFORM_MAC
|
2015-07-04 18:45:54 -04:00
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|
|
{ TEXT("Safari"), TEXT("/Applications/Safari.app") },
|
|
|
|
|
{ TEXT("Firefox"), TEXT("/Applications/Firefox.app") },
|
|
|
|
|
{ TEXT("Chrome"), TEXT("/Applications/Google Chrome.app") },
|
|
|
|
|
#elif PLATFORM_LINUX
|
|
|
|
|
{ TEXT("Firefox"), TEXT("/usr/bin/firefox") },
|
|
|
|
|
#else
|
|
|
|
|
{ TEXT("Firefox"), TEXT("") },
|
|
|
|
|
#endif
|
2015-02-20 04:41:01 -05:00
|
|
|
};
|
|
|
|
|
|
2015-07-04 18:45:54 -04:00
|
|
|
// Add default devices..
|
|
|
|
|
for (const auto& Loc : PossibleLocations)
|
|
|
|
|
{
|
|
|
|
|
if (FPlatformFileManager::Get().GetPlatformFile().FileExists(*Loc.Path) || FPlatformFileManager::Get().GetPlatformFile().DirectoryExists(*Loc.Path))
|
|
|
|
|
{
|
|
|
|
|
ITargetDevicePtr Device = MakeShareable(new FHTML5TargetDevice(*this, *Loc.Name, *Loc.Path));
|
|
|
|
|
LocalDevice.Add(Device);
|
|
|
|
|
DeviceDiscoveredEvent.Broadcast(Device.ToSharedRef());
|
|
|
|
|
}
|
|
|
|
|
}
|
2015-02-20 04:41:01 -05:00
|
|
|
}
|