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UFUNCTION(BlueprintCallable, Category = "Utility|Collision", meta = (bIgnoreSelf = "true", WorldContext = "WorldContextObject", AutoCreateRefTerm = "ActorsToIgnore", AdvancedDisplay = "TraceColor,TraceHitColor,DrawTime", Keywords = "sweep"))
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static UTraceQueryTestResults* TraceChannelTestUtil(UObject* WorldContextObject, const FTraceChannelTestBatchOptions& BatchOptions, const FVector Start, const FVector End, float SphereCapsuleRadius, float CapsuleHalfHeight, FVector BoxHalfSize, const FRotator Orientation, ETraceTypeQuery TraceChannel, TArray<TEnumAsByte<EObjectTypeQuery> > ObjectTypes, FName ProfileName, bool bTraceComplex, const TArray<AActor*>& ActorsToIgnore, bool bIgnoreSelf, EDrawDebugTrace::Type DrawDebugType, FLinearColor TraceColor = FLinearColor::Red, FLinearColor TraceHitColor = FLinearColor::Green, float DrawTime = 5.0f);
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