Files
UnrealEngineUWP/Engine/Source/Runtime/AudioCaptureImplementations/Windows/AudioCaputureWasapi/AudioCaptureWasapi.Build.cs

18 lines
422 B
C#
Raw Normal View History

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AudioCaptureWasapi : ModuleRules
{
public AudioCaptureWasapi(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("AudioCaptureCore");
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
PublicDefinitions.Add("WITH_AUDIOCAPTURE=1");
}
}
}