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UnrealEngineUWP/Engine/Source/Editor/AudioEditor/Private/SoundClassEditorCommands.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "SoundClassEditorCommands.h"
#define LOCTEXT_NAMESPACE "SoundClassEditorCommands"
void FSoundClassEditorCommands::RegisterCommands()
{
UI_COMMAND(ToggleSolo, "Solo", "Toggles Soloing this sound class", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::S));
UI_COMMAND(ToggleMute, "Mute", "Toggles Muting this sound class", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::M));
}
#undef LOCTEXT_NAMESPACE