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31 lines
601 B
C#
31 lines
601 B
C#
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// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class SmartObjectsTestSuite : ModuleRules
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{
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public SmartObjectsTestSuite(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicIncludePaths.AddRange(
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new string[] {
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}
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);
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PublicDependencyModuleNames.AddRange(
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new[] {
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"AITestSuite",
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"Core",
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"CoreUObject",
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"GameplayTags",
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"SmartObjectsModule",
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}
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);
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if (Target.bBuildEditor)
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{
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PrivateDependencyModuleNames.Add("EditorFramework");
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PrivateDependencyModuleNames.Add("UnrealEd");
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}
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}
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}
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}
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