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42 lines
1.0 KiB
C
42 lines
1.0 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IAudioParameterInterfaceRegistry.h"
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#include "MetasoundFrontendDocument.h"
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#include "UObject/NameTypes.h"
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// Forward Declarations
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struct FMetasoundFrontendVersion;
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namespace Metasound
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{
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namespace Frontend
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{
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namespace SourceInterface
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{
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namespace Inputs
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{
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METASOUNDFRONTEND_API const extern FName OnPlay;
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}
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namespace Outputs
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{
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METASOUNDFRONTEND_API const extern FName OnFinished;
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}
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namespace Environment
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{
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METASOUNDFRONTEND_API const extern FName DeviceID;
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METASOUNDFRONTEND_API const extern FName GraphName;
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METASOUNDFRONTEND_API const extern FName IsPreview;
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METASOUNDFRONTEND_API const extern FName SoundUniqueID;
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METASOUNDFRONTEND_API const extern FName TransmitterID;
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}
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METASOUNDFRONTEND_API const FMetasoundFrontendVersion& GetVersion();
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METASOUNDFRONTEND_API Audio::FParameterInterfacePtr CreateInterface(const UClass& InClass);
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}
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} // namespace Frontend
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} // namespace Metasound
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