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UnrealEngineUWP/Engine/Config/IOS/BaseIOSEngine.ini

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Merge to Dev-Main for 4.20 @ 4090813 #rb #rnx #lockdown Nick.Penwarden [CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00
[OnlineSubsystem]
- Moved AudioCaptureModuleName spec to a .ini setting, and updated all relevant .ini files - Fixed .ini staging to follow the IniParent chain for PlatformExtensions #rb ethan.geller [CL 11346916 by Josh Adams in Main branch]
2020-02-11 13:51:26 -05:00
NativePlatformService=IOS
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769 autoresolved files #rb none [CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
LocalPlatformName=IOS
- Moved AudioCaptureModuleName spec to a .ini setting, and updated all relevant .ini files - Fixed .ini staging to follow the IniParent chain for PlatformExtensions #rb ethan.geller [CL 11346916 by Josh Adams in Main branch]
2020-02-11 13:51:26 -05:00
[Audio]
AudioCaptureModuleName=AudioCaptureAudioUnit
- Ensure default behavior is still to use task graph threads [at]Michael.Kirzinger #ROBOMERGE-OWNER: Chris.Varnsverry #ROBOMERGE-AUTHOR: chris.varnsverry #ROBOMERGE-SOURCE: CL 11932652 via CL 11932655 #ROBOMERGE-BOT: (v656-11643781) [CL 11932661 by Chris Varnsverry in Main branch]
2020-03-05 05:26:35 -05:00
[Ping]
StackSize=0
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