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21 lines
384 B
C#
21 lines
384 B
C#
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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class SourceCodeAccess : ModuleRules
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{
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public SourceCodeAccess(TargetInfo Target)
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{
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PrivateIncludePaths.Add("Developer/SourceCodeAccess/Private");
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"Settings",
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"Slate"
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}
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);
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}
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}
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