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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/LauncherLocalization.Automation.cs

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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.IO;
using AutomationTool;
using UnrealBuildTool;
using OneSky;
using EpicGames.OneSkyLocalization.Config;
class LauncherLocalization : BuildCommand
{
public override void ExecuteBuild()
{
if (ParseParam("BuildEditor"))
{
UE4Build.BuildAgenda Agenda = new UE4Build.BuildAgenda();
Agenda.AddTarget("UE4Editor", HostPlatform.Current.HostEditorPlatform, UnrealTargetConfiguration.Development);
Agenda.AddTarget("ShaderCompileWorker", HostPlatform.Current.HostEditorPlatform, UnrealTargetConfiguration.Development);
UE4Build Builder = new UE4Build(this);
Builder.Build(Agenda, InDeleteBuildProducts: true, InUpdateVersionFiles: true, InForceNoXGE: true);
}
var EditorExe = CombinePaths(CmdEnv.LocalRoot, @"Engine/Binaries/Win64/UE4Editor-Cmd.exe");
if (P4Enabled)
{
Log("Sync necessary content to head revision");
P4.Sync(P4Env.BuildRootP4 + "/Engine/Config/...");
P4.Sync(P4Env.BuildRootP4 + "/Engine/Content/...");
P4.Sync(P4Env.BuildRootP4 + "/Engine/Source/...");
P4.Sync(P4Env.BuildRootP4 + "/Portal/Config/...");
P4.Sync(P4Env.BuildRootP4 + "/Portal/Content/...");
P4.Sync(P4Env.BuildRootP4 + "/Portal/Source/...");
Log("Localize from label {0}", P4Env.LabelToSync);
}
OneSkyConfigData OneSkyConfig = OneSkyConfigHelper.Find("OneSkyConfig_EpicGames");
var oneSkyService = new OneSkyService(OneSkyConfig.ApiKey, OneSkyConfig.ApiSecret);
// Export Launcher text from OneSky
{
var launcherGroup = GetLauncherGroup(oneSkyService);
var appProject = GetAppProject(oneSkyService);
var appFile = appProject.UploadedFiles.FirstOrDefault(f => f.Filename == "App.po");
//Export
if (appFile != null)
{
ExportFileToDirectory(appFile, new DirectoryInfo(CmdEnv.LocalRoot + "/Portal/Content/Localization/App"), launcherGroup.EnabledCultures);
}
}
// Setup editor arguments for SCC.
string EditorArguments = String.Empty;
if (P4Enabled)
{
EditorArguments = String.Format("-SCCProvider={0} -P4Port={1} -P4User={2} -P4Client={3} -P4Passwd={4}", "Perforce", P4Env.P4Port, P4Env.User, P4Env.Client, P4.GetAuthenticationToken());
}
else
{
EditorArguments = String.Format("-SCCProvider={0}", "None");
}
// Setup commandlet arguments for SCC.
string CommandletSCCArguments = String.Empty;
if (P4Enabled) { CommandletSCCArguments += (string.IsNullOrEmpty(CommandletSCCArguments) ? "" : " ") + "-EnableSCC"; }
if (!AllowSubmit) { CommandletSCCArguments += (string.IsNullOrEmpty(CommandletSCCArguments) ? "" : " ") + "-DisableSCCSubmit"; }
// Setup commandlet arguments with configurations.
var CommandletArgumentSets = new string[]
{
String.Format("-config={0}", @"../Portal/Config/Localization/App.ini") + (string.IsNullOrEmpty(CommandletSCCArguments) ? "" : " " + CommandletSCCArguments)
};
// Execute commandlet for each set of arguments.
foreach (var CommandletArguments in CommandletArgumentSets)
{
Log("Localization for {0} {1}", EditorArguments, CommandletArguments);
Log("Running UE4Editor to generate Localization data");
string Arguments = String.Format("-run=GatherText {0} {1}", EditorArguments, CommandletArguments);
var RunResult = Run(EditorExe, Arguments);
if (RunResult.ExitCode != 0)
{
throw new AutomationException("Error while executing localization commandlet '{0}'", Arguments);
}
}
// Upload Launcher text to OneSky
UploadDirectoryToProject(GetAppProject(oneSkyService), new DirectoryInfo(CmdEnv.LocalRoot + "/Portal/Content/Localization/App"), "*.po");
}
private static ProjectGroup GetLauncherGroup(OneSkyService oneSkyService)
{
var launcherGroup = oneSkyService.ProjectGroups.FirstOrDefault(g => g.Name == "Launcher");
if (launcherGroup == null)
{
launcherGroup = new ProjectGroup("Launcher", "en");
oneSkyService.ProjectGroups.Add(launcherGroup);
}
return launcherGroup;
}
private static OneSky.Project GetAppProject(OneSkyService oneSkyService)
{
var launcherGroup = GetLauncherGroup(oneSkyService);
OneSky.Project appProject = launcherGroup.Projects.FirstOrDefault(p => p.Name == "App");
if (appProject == null)
{
ProjectType projectType = oneSkyService.ProjectTypes.First(pt => pt.Code == "website");
appProject = new OneSky.Project("App", "The core application text that ships with the Launcher", projectType);
launcherGroup.Projects.Add(appProject);
}
return appProject;
}
private static void ExportFileToDirectory(UploadedFile file, DirectoryInfo destination, IEnumerable<string> cultures)
{
foreach (var culture in cultures)
{
string finalCulture = culture;
if (culture == "es")
{
// we no longer export es, instead replacing it with es-ES
continue;
}
else if (culture == "es-ES")
{
finalCulture = "es";
}
var cultureDirectory = new DirectoryInfo(Path.Combine(destination.FullName, finalCulture));
if (!cultureDirectory.Exists)
{
cultureDirectory.Create();
}
using (var memoryStream = new MemoryStream())
{
var exportFile = new FileInfo(Path.Combine(cultureDirectory.FullName, file.Filename));
var exportTranslationState = file.ExportTranslation(culture, memoryStream).Result;
if (exportTranslationState == UploadedFile.ExportTranslationState.Success)
{
memoryStream.Position = 0;
using (Stream fileStream = File.Open(exportFile.FullName, FileMode.Create))
{
memoryStream.CopyTo(fileStream);
Console.WriteLine("[SUCCESS] Exporting: " + exportFile.FullName + " Source Locale: " + culture + " Target Locale: " + finalCulture);
}
}
else if (exportTranslationState == UploadedFile.ExportTranslationState.NoContent)
{
Console.WriteLine("[WARNING] Exporting: " + exportFile.FullName + " Source Locale: " + culture + " Target Locale: " + finalCulture + " has no translations!");
}
else
{
Console.WriteLine("[FAILED] Exporting: " + exportFile.FullName + " Source Locale: " + culture + " Target Locale: " + finalCulture);
}
}
}
}
static void UploadDirectoryToProject(OneSky.Project project, DirectoryInfo directory, string fileExtension)
{
foreach (var file in Directory.GetFiles(directory.FullName, fileExtension, SearchOption.AllDirectories))
{
DirectoryInfo parentDirectory = Directory.GetParent(file);
string localeName = parentDirectory.Name;
if (localeName == "es")
{
localeName = "es-ES";
}
string currentFile = file;
using (var fileStream = File.OpenRead(currentFile))
{
// Read the BOM
var bom = new byte[3];
fileStream.Read(bom, 0, 3);
//We want to ignore the utf8 BOM
if (bom[0] != 0xef || bom[1] != 0xbb || bom[2] != 0xbf)
{
fileStream.Position = 0;
}
Console.WriteLine("Uploading: " + currentFile + " Locale: " + localeName);
var uploadedFile = project.Upload(Path.GetFileName(currentFile), fileStream, localeName).Result;
if (uploadedFile == null)
{
Console.WriteLine("[FAILED] Uploading: " + currentFile + " Locale: " + localeName);
}
else
{
Console.WriteLine("[SUCCESS] Uploading: " + currentFile + " Locale: " + localeName);
}
}
}
}
}