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e425c856daa00a2165927fbb0a67e2fb6371614c
UnrealEngineUWP/Engine/Source/Runtime/StorageServerClient/StorageServerClient.Build.cs

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Integrating //UE5/Dev-Cooker @ 16678003 to //UE5/Main (Zousar.Shaker-YEG-0943-Quaternary) Non-DevIteration_ShooterGame [CL 16678907 by Zousar Shaker in ue5-main branch]
2021-06-15 16:36:57 -04:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class StorageServerClient : ModuleRules
{
public StorageServerClient(ReadOnlyTargetRules Target) : base(Target)
{
Reorganize StorageServerClient module into the base module and a sibling module for debug functionality. Also expose an API for creation of storage server platform file usage outside of the default platform hierarchy. #rb daniele.pieroni [CL 35341386 by zousar shaker in ue5-main branch]
2024-08-06 11:00:25 -04:00
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Sockets",
"CookOnTheFly",
"Json"
}
);
}
Integrating //UE5/Dev-Cooker @ 16678003 to //UE5/Main (Zousar.Shaker-YEG-0943-Quaternary) Non-DevIteration_ShooterGame [CL 16678907 by Zousar Shaker in ue5-main branch]
2021-06-15 16:36:57 -04:00
}
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