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21 lines
441 B
C#
21 lines
441 B
C#
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AdpcmAudioDecoder : ModuleRules
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{
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public AdpcmAudioDecoder(ReadOnlyTargetRules Target) : base(Target)
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{
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ShortName = "AdpcmAudioDecoder";
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine"
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}
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);
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}
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}
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