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28 lines
940 B
C#
28 lines
940 B
C#
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class LiveCodingServer : ModuleRules
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{
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public LiveCodingServer(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.Add("Core");
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PrivateDependencyModuleNames.Add("Distorm");
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PrivateDependencyModuleNames.Add("LiveCoding");
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PrivateIncludePaths.Add("Developer/Windows/LiveCoding/Private");
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PrivateIncludePaths.Add("Developer/Windows/LiveCoding/Private/External");
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string DiaSdkDir = Target.WindowsPlatform.DiaSdkDir;
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if(DiaSdkDir == null)
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{
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throw new System.Exception("Unable to find DIA SDK directory");
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}
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PrivateIncludePaths.Add(Path.Combine(DiaSdkDir, "include"));
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PublicAdditionalLibraries.Add(Path.Combine(DiaSdkDir, "lib", "amd64", "diaguids.lib"));
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RuntimeDependencies.Add("$(TargetOutputDir)/msdia140.dll", Path.Combine(DiaSdkDir, "bin", "amd64", "msdia140.dll"));
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}
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}
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