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26 lines
629 B
C
26 lines
629 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "VisualGraph.h"
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class VISUALGRAPHUTILS_API FVisualGraphObjectUtils
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{
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public:
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static FVisualGraph TraverseUObjectReferences(
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const TArray<UObject*>& InObjects,
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const TArray<UClass*>& InClassesToSkip = TArray<UClass*>(),
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const TArray<UObject*>& InOutersToSkip = TArray<UObject*>(),
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const TArray<UObject*>& InOutersToUse = TArray<UObject*>(),
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bool bTraverseObjectsInOuter = true,
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bool bCollectReferencesBySerialize = true,
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bool bRecursive = true
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);
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static FVisualGraph TraverseTickOrder(
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const TArray<UObject*>& InObjects
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);
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};
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