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UnrealEngineUWP/Engine/Source/Developer/SourceControl/Private/SourceControlPreferences.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "SourceControlPreferences.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(SourceControlPreferences)
bool USourceControlPreferences::IsValidationTagEnabled()
{
return GetDefault<USourceControlPreferences>()->bEnableValidationTag;
}
bool USourceControlPreferences::ShouldDeleteNewFilesOnRevert()
{
return GetDefault<USourceControlPreferences>()->bShouldDeleteNewFilesOnRevert;
}
bool USourceControlPreferences::AreUncontrolledChangelistsEnabled()
{
return GetDefault<USourceControlPreferences>()->bEnableUncontrolledChangelists;
}