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UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private/RenderCaptureInterface.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
#include "RenderCaptureInterface.h"
#include "IRenderCaptureProvider.h"
#include "RenderingThread.h"
#include "RHI.h"
namespace RenderCaptureInterface
{
FScopedCapture::FScopedCapture(bool bEnable, TCHAR const* InEventName, TCHAR const* InFileName)
: bCapture(bEnable && IRenderCaptureProvider::IsAvailable())
, bEvent(false)
, RHICommandList(nullptr)
{
check(!GIsThreadedRendering || !IsInRenderingThread());
if (bCapture)
{
ENQUEUE_RENDER_COMMAND(BeginCaptureCommand)([this, EventName = FString(InEventName), FileName = FString(InFileName)](FRHICommandListImmediate& RHICommandListLocal)
{
IRenderCaptureProvider::Get().BeginCapture(&RHICommandListLocal, IRenderCaptureProvider::ECaptureFlags_Launch, FileName);
if (!EventName.IsEmpty())
{
RHICommandListLocal.PushEvent(*EventName, FColor::White);
bEvent = true;
}
});
}
}
FScopedCapture::FScopedCapture(bool bEnable, FRHICommandListImmediate* InRHICommandList, TCHAR const* InEventName, TCHAR const* InFileName)
: bCapture(bEnable && IRenderCaptureProvider::IsAvailable())
, RHICommandList(InRHICommandList)
{
check(!GIsThreadedRendering || IsInRenderingThread());
if (bCapture)
{
IRenderCaptureProvider::Get().BeginCapture(RHICommandList, IRenderCaptureProvider::ECaptureFlags_Launch, FString(InFileName));
if (InEventName != nullptr)
{
RHICommandList->PushEvent(InEventName, FColor::White);
bEvent = true;
}
}
}
FScopedCapture::~FScopedCapture()
{
if (bCapture)
{
if (RHICommandList != nullptr)
{
check(!GIsThreadedRendering || IsInRenderingThread());
if (bEvent)
{
RHICommandList->PopEvent();
}
IRenderCaptureProvider::Get().EndCapture(RHICommandList);
}
else
{
check(!GIsThreadedRendering || !IsInRenderingThread());
ENQUEUE_RENDER_COMMAND(EndCaptureCommand)([bPopEvent = bEvent](FRHICommandListImmediate& RHICommandListLocal)
{
if (bPopEvent)
{
RHICommandListLocal.PopEvent();
}
IRenderCaptureProvider::Get().EndCapture(&RHICommandListLocal);
});
}
}
}
}