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UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimationStateGraphSchema.h

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// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AnimationGraphSchema.h"
#include "AnimationStateGraphSchema.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateGraphSchema : public UAnimationGraphSchema
{
GENERATED_UCLASS_BODY()
// Begin UEdGraphSchema interface.
virtual void CreateDefaultNodesForGraph(UEdGraph& Graph) const override;
virtual void GetGraphDisplayInformation(const UEdGraph& Graph, /*out*/ FGraphDisplayInfo& DisplayInfo) const override;
// End UEdGraphSchema interface.
};