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UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities/FatalErrorException.cs

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// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tools.DotNETCommon
{
/// <summary>
/// Base class for user-facing fatal errors. These errors are shown to the user prior to termination, without a callstack, and may dictate the program exit code.
/// </summary>
[Obsolete("Functionality in the Tools.DotNETCommon namespace is deprecated. Please reference the EpicGames.Core namespace and assembly instead.")]
public class FatalErrorException : Exception
{
/// <summary>
/// Exit code for the process
/// </summary>
public int ExitCode = 1;
/// <summary>
/// Constructor
/// </summary>
/// <param name="Message">The error message to display.</param>
public FatalErrorException(string Message)
: base(Message)
{
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="InnerException">An inner exception to wrap</param>
/// <param name="Message">The error message to display.</param>
public FatalErrorException(Exception InnerException, string Message)
: base(Message, InnerException)
{
}
/// <summary>
/// Constructor
/// </summary>
/// <param name="Format">Formatting string for the error message</param>
/// <param name="Arguments">Arguments for the formatting string</param>
public FatalErrorException(string Format, params object[] Arguments)
: base(String.Format(Format, Arguments))
{
}
/// <summary>
/// Constructor which wraps another exception
/// </summary>
/// <param name="InnerException">The inner exception being wrapped</param>
/// <param name="Format">Format for the message string</param>
/// <param name="Arguments">Format arguments</param>
public FatalErrorException(Exception InnerException, string Format, params object[] Arguments)
: base(String.Format(Format, Arguments), InnerException)
{
}
/// <summary>
/// Returns the string representing the exception. Our build exceptions do not show the callstack since they are used to report known error conditions.
/// </summary>
/// <returns>Message for the exception</returns>
public override string ToString()
{
return Message;
}
}
}