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UnrealEngineUWP/Engine/Config/Windows/BaseWindowsEngine.ini

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- Moved AudioCaptureModuleName spec to a .ini setting, and updated all relevant .ini files - Fixed .ini staging to follow the IniParent chain for PlatformExtensions #rb ethan.geller [CL 11346916 by Josh Adams in Main branch]
2020-02-11 13:51:26 -05:00
[Audio]
AudioCaptureModuleName=AudioCaptureRtAudio
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769 autoresolved files #rb none [CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
[OnlineSubsystem]
LocalPlatformName=WIN
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