You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
49 lines
1.0 KiB
C#
49 lines
1.0 KiB
C#
|
|
using System;
|
|||
|
|
using System.Collections.Generic;
|
|||
|
|
using System.Diagnostics;
|
|||
|
|
using System.Linq;
|
|||
|
|
using System.Text;
|
|||
|
|
using System.Threading.Tasks;
|
|||
|
|
|
|||
|
|
namespace AutomationTool
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// Defines a report to be generated as part of the build.
|
|||
|
|
/// </summary>
|
|||
|
|
class Report
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// Name of this trigger
|
|||
|
|
/// </summary>
|
|||
|
|
public readonly string Name;
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Set of nodes to include in the report
|
|||
|
|
/// </summary>
|
|||
|
|
public HashSet<Node> Nodes = new HashSet<Node>();
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// List of users to notify with this report
|
|||
|
|
/// </summary>
|
|||
|
|
public HashSet<string> NotifyUsers = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Constructor
|
|||
|
|
/// </summary>
|
|||
|
|
/// <param name="InName">Name of this report</param>
|
|||
|
|
public Report(string InName)
|
|||
|
|
{
|
|||
|
|
Name = InName;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Get the name of this report
|
|||
|
|
/// </summary>
|
|||
|
|
/// <returns>The name of this report</returns>
|
|||
|
|
public override string ToString()
|
|||
|
|
{
|
|||
|
|
return Name;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|