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UnrealEngineUWP/Engine/Build/Build.version

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Add a function to IDesktopPlatform to query the version of an engine (either from the new JSON build.version file, or from Version.h if that fails). Make UE4Build.cs update it during builds. [CL 2617067 by Ben Marsh in Main branch]
2015-07-10 15:21:32 -04:00
{
"MajorVersion": 4,
Update version in main to 4.10. [CL 2626674 by Ben Marsh in Main branch]
2015-07-20 17:13:06 -04:00
"MinorVersion": 10,
Add a function to IDesktopPlatform to query the version of an engine (either from the new JSON build.version file, or from Version.h if that fails). Make UE4Build.cs update it during builds. [CL 2617067 by Ben Marsh in Main branch]
2015-07-10 15:21:32 -04:00
"PatchVersion": 0,
Reset values for build.version. [CL 2617104 by Ben Marsh in Main branch]
2015-07-10 15:39:13 -04:00
"Changelist": 0,
"IsLicenseeVersion": 0,
"BranchName": ""
Add a function to IDesktopPlatform to query the version of an engine (either from the new JSON build.version file, or from Version.h if that fails). Make UE4Build.cs update it during builds. [CL 2617067 by Ben Marsh in Main branch]
2015-07-10 15:21:32 -04:00
}
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