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UnrealEngineUWP/Engine/Source/Editor/GeometryCacheEd/Public/GeometryCacheEdModulePublicPCH.h

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GeomCache/ABCImporter ADDED thumbnail renderer for GeometryCache ADDED BP creation from GeometryCache asset ADDED de-registering of handlers during GeomCacheModule shutdown FIXED bug with importing Materials, though recreating a clean scene in Maya also fixed it (bad Maya history) [CL 2682433 by Jurre DeBaare in Main branch]
2015-09-07 09:32:51 -04:00
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
Mac Non-unity build errors [CL 2682784 by Jurre deBaare in Main branch]
2015-09-08 04:41:06 -04:00
#include "Core.h"
#include "CoreUObject.h"
Mac unity build errors [CL 2683656 by Jurre deBaare in Main branch]
2015-09-08 16:20:15 -04:00
#include "Engine.h"
#include "UnrealEd.h"
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