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UnrealEngineUWP/Engine/Source/Developer/TreeMap/Public/TreeMapStyle.h

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Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update #lockdown Nick.Penwarden [CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00
// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
Asset Size Mapper tool - New "Size Map" feature that shows the resource size for selected assets in Content Browser - Select assets in Content Browser, right click and choose "Size Map..." to show sizes for those assets - Select actors and press Alt+Shift+M to show sizes of assets used by those actors - Select assets in Reference Viewer, right click and choose "Size Map..." to show sizes for those assets - Also added a new "Tree Map" general purpose Slate widget (STreeMap) [CL 2521609 by Mike Fricker in Main branch]
2015-04-22 15:58:21 -04:00
#pragma once
/**
* Style data for STreeMap
*/
class TREEMAP_API FTreeMapStyle
{
public:
static void Initialize();
static void Shutdown();
static const ISlateStyle& Get();
static FName GetStyleSetName();
private:
static TSharedRef< class FSlateStyleSet > Create();
private:
static TSharedPtr< class FSlateStyleSet > StyleInstance;
};
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