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UnrealEngineUWP/Engine/Source/Programs/RPCUtility/Properties/AssemblyInfo.cs

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/**
* Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
*/
using System.Reflection;
[assembly: AssemblyTitle( "RPCUtility" )]
[assembly: AssemblyDescription( "A tool to remotely spawn applications over a TCP connection" )]
[assembly: AssemblyConfiguration( "" )]